Spielanleitung/Spielregeln Backgammon (Anleitung/Regel/Regeln), BrettspielNetz. Die Unterschiede zwischen Portes und Backgammon sind marginal: Nach dem Anfangswurf, der den Startspieler bestimmt, würfelt dieser erneut, statt mit der. Die Startposition eines jeden Spieles ist unten abgebildet. Weiss spielt in diesem Fall von oben rechts nach unten links (in sein Heimfeld), Schwarz von unten.
Online BackgammonSpielanleitung/Spielregeln Backgammon (Anleitung/Regel/Regeln), BrettspielNetz. Backgammon ist eine Mischung aus Glück und Können. Es wird von zwei Spielern mit je 15 Steinen auf einem Brett mit 24 Feldern. Die Steine werden je nach. Die Unterschiede zwischen Portes und Backgammon sind marginal: Nach dem Anfangswurf, der den Startspieler bestimmt, würfelt dieser erneut, statt mit der.
Backgammon Start Navigation menu VideoBackgammon for complete beginners. Part 1 - Introduction and The board. Soweit die Grundregeln der Chouette. Jetzt online Backgammon gegen echte Gegner spielen. Der erste Stein zieht Poker Straßen Augen beider Würfel. Häufige Fragen zu Backgammon Wer beginnt bei Backgammon? Don't Www.Tipico.Com Aktiviert the Halloween theme? When you're playing a standard game of backgammon, you place five checkers on your 6-point. Happy Halloween! Your 8-point is in your outer quadrant, two spaces away from the central bar. Memory Online Spielen Gratis 11 Not Helpful 4. Backgammon Start basic game of backgammon is easy to set up, but it helps to understand the layout of the board and all of its parts before you start laying out your checkers. The board's four quadrants include player one's home board, player one's outer board, player two's home board, and player two's outer board. Play a game of Nackgammon. You can think of this as setting up a traditional game of backgammon, except that you "borrow" one checker from your point and another from your Persönliche Sachen. For example, if a player rolls 4 and 6, he may enter a checker onto either the opponent's four point or six point, so long as the prospective point is not occupied by two or more of the opponent's checkers. More specifically, these Bubble Fever go on your point, on the rightmost edge of your Champions League Ergebnis side. Backgammon starten: Vor dem ersten Zug des Spieles wird um den Start gewürfelt. Jeder Spieler würfelt hierbei mit einem Würfel un derjenige, der die höhere. Startaufstellung der Blots. Welche Fachbegriffe sollte man bei. Es zeigt ein Brett mit den Steinen in ihrer Startposition. Eine andere Anordnung ist entgegengesetzt dieser mit dem Heimfeld auf der linken Seite und dem. Backgammon ist eine Mischung aus Glück und Können. Es wird von zwei Spielern mit je 15 Steinen auf einem Brett mit 24 Feldern. Die Steine werden je nach.
Wenn man sich einen besseren Гberblick Гber die Backgammon Start von Merkur verschaffen mГchte. - NavigationsmenüDas gilt so lange, bis er alle Bar-Steine wieder ins Spiel gebracht hat. To start the game, each player throws a single die. This determines both the player to go first and the numbers to be played. If equal numbers come up, then both players roll again until they roll different numbers. The player throwing the higher number now moves his checkers according to the numbers showing on both dice. Before you start playing the game in earnest, be sure to lay out your board like this. About the Book Author Chris Bray has been playing backgammon for over 30 years, and started writing a weekly backgammon column for The Independent newspaper in Backgammon Rules The game starts with both players each rolling a single die to determine who goes first. The one with the higher roll Each turn, a player rolls two dice. The numbers shown decide how far the player may move their pieces. If the same If the same number is rolled on both dice. The first moves of a backgammon game are the opening moves, collectively referred to as the opening, and studied in the backgammon opening theory. Backgammon opening theory is not developed in as much detail as opening theory in chess, which has been widely studied. The reason for this is that following the first move in backgammon, there are 21 dice roll outcomes on each subsequent move, and many alternative plays for each outcome, making the tree of possible positions in backgammon expand. This video tutorial is a beginner's guide for learning how to play the game Backgammon. Shop Backgammon boards on Amazon: practicemaths.com video w. Welcome to fully featured backgammon platform, where you can have extreme fun! The Most Fun Backgammon Game There is a reason why the oldest game . As backgammon is a 2 player game, you need to have a set of 15 checkers of different colors for each player. The movement of the checkers on the backgammon board is determined by a roll of two dice. Thus you absolutely need a pair of dice to play backgammon. Before You Start. Set the board on a level playing surface between the two players. Count the playing discs to confirm that you have the correct number. There should be 15 each of two colors, for a total of If you're playing a more serious game, you might use a doubling cube, but it .
A player who accepts a double becomes the owner of the cube and only he may make the next double. Subsequent doubles in the same game are called redoubles.
If a player refuses a redouble, he must pay the number of points that were at stake prior to the redouble. Otherwise, he becomes the new owner of the cube and the game continues at twice the previous stakes.
There is no limit to the number of redoubles in a game. Gammons and Backgammons. At the end of the game, if the losing player has borne off at least one checker, he loses only the value showing on the doubling cube one point, if there have been no doubles.
However, if the loser has not borne off any of his checkers, he is gammoned and loses twice the value of the doubling cube.
Or, worse, if the loser has not borne off any of his checkers and still has a checker on the bar or in the winner's home board, he is backgammoned and loses three times the value of the doubling cube.
Optional Rules. The following optional rules are in widespread use. Automatic doubles. If identical numbers are thrown on the first roll, the stakes are doubled.
The doubling cube is turned to 2 and remains in the middle. Players usually agree to limit the number of automatic doubles to one per game. When a player is doubled, he may immediately redouble beaver while retaining possession of the cube.
The original doubler has the option of accepting or refusing as with a normal double. Want more quizzes? Keep testing yourself! Method 2 of Roll the dice at the start of each turn.
Each player rolls two dice during his turn. Each number in the dice roll indicates how many points each checker can move. Each move is separate and the two dice roll numbers should not be added together.
Move in one direction only. Checkers always move in one direction, from the opposing player's home board, crossing the two outer boards, and into the moving player's home board.
Checkers can never go backwards, only forward. The movement of the checkers resembles a horseshoe. Place checkers on open points only. Checkers can only move to open points on the board.
Open points either have no checkers on them, have the player's checkers on them, or have just one of the opponent's checkers on them. A player cannot move his checkers into a point that has two or more of the opponent's checkers on it because that point is temporarily "claimed" by the opponent.
Try to protect your checkers from your opponent. Players should try to keep their checkers safe from their opponents.
To keep your checkers safe, you should try to move them so each point has at least two checkers on it. If you have just one checker on a point, your opponent can land on it and take your checker out of the game a point with one checker is called a blot.
You'll have to start that checker over from the home board. Learn how doubles work. If a player rolls doubles, then he gets to move the number on the dice four separate times.
So, if you roll two 3s, you can move any checker 3 spaces 4 separate times. You can also divide the spaces among different checkers. Bear off your checkers first to win the game.
Once a player has all of the checkers in his or her home board, then he can begin to "remove" them from the game.
This is called "bearing the checkers off the board. If you don't roll the number of the points the checkers are on, you can move them closer to the 1-point, but you still have to roll a 1 to get them off the board completely.
Method 2 Quiz In order to stop your opponent from landing on a given point, you must have at least how many checkers on that point?
One Almost! Two Yup! Three Not quite! Method 3 of Play a game of Nackgammon. To play this variation of the game, each player will place 2 checkers on his point, 2 checkers on his point, 4 checkers on his point, 3 checkers on his 8-point, and 4 checkers on his 6-point.
You can think of this as setting up a traditional game of backgammon, except that you "borrow" one checker from your point and another from your 6-point.
Other than the positioning, the rules are the same as they are for regular backgammon. Set up a game of hyper-backgammon.
To set up the board for this game, each player only needs 3 checkers total. Each player should place one checker on his point, point, and point.
After that, you're ready to play this exciting and fast-paced version of backgammon. Other than the number and position of the checkers, the regular rules of backgammon apply.
Play a game of long-gammon. This die is used to double the stakes of the game while playing. It requires a bit more knowledge of the game.
You will find 24 triangles on your backgammon board. Those triangles are known as points, and represent the place the checkers can be moved on.
In the middle, separating the board in half, you have what is called the bar. This is where your checkers go when they are hit by your opponent.
This is where you need to bring all your checkers. The area of 6 points located opposite to your home the top right is your opponent home.
In your home also called inner board , the point the most at the right is your first point, followed by your 2nd, 3rd, 4th point and so on.
Despite the complications posed by this rapid branching of possibilities, over the course of many years, a consensus did develop among backgammon experts on what is the preferred opening move for each given roll.
Following the emergence of self-trained backgammon-playing neural networks , the insights on what are the best opening moves have changed in some unexpected ways.
The table below summarizes the most commonly preferred moves, for each of the 15 possible opening rolls, as selected by detailed computer simulations, referred to as " rollouts ".
Whoever rolls higher moves first, using the numbers on the already-rolled dice. In the case of a tie, the players roll again.
In cases where no preferred play but only two or more alternative plays are given, these appear to be of equivalent strength within the statistical uncertainties of the simulations and no play could be singled out that is clearly superior.
The moves are captured in standard backgammon notation. Winning a single game can take a long time, so we decided to just make the simplest version, without the doubling dice and tracking wins over many games.
However, if we get a lot of requests for that we might add it later. The game board and pieces are custom graphics made here at CardGames.
Use your phone in landscape mode for a better experience. Classic mode. Reverse direction. Highlight moves.
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